Priests are warriors who use magical staves imbued with the divine power of the gods. They bless their allies and make their enemies pray with their powerful attacks by channeling Holy Energy to cast their blessings and smites.
Priest Class Attack Highlights:
Priests can fire orbs of divine light at their targets, causing them to explode upon impact.
Figure 1: Priest casting its Holy Combo
Blessing Skills:
Smiting Fist can damage and knock enemies back with an enormous fist of holy light.
Figure 2: Priest summoning the Smiting Fist
The priest can summon Blades of Contrition, creating a wall of blades which damages enemies in a large area parallel to them.
Figure 3: Priest summoning the Blades of Contrition
The priest can use Shield of Faith, which casts a protective shield around himself or his allies for a limited time (or until they receive damage).
Figure 4: Priest casting Shield of Faith on itself
Figure 5: Priest casting Shield of Faith on allies
The priest can create orbs of healing magic called Healing Spheres that heals allies when they walk through them.
Figure 6: Priest summoning the Healing Sphere
Judgment creates a wide arc of enemies in front of the priest, healing friendly players extra while damaging enemies.
Figure 7: Priest casting Judgment
Holy Flame summons holy light that throws enemies upward and burns them over a period of time.
Figure 8: Priest casting its Holy Flame
Divine Strike summons a row of holy blades that damages enemies in front of the priest.
Figure 9: Priest summons Divine Strike to eliminate those in its way.
Unique Skills:
Retribution sends a chain of holy energy that bounces between multiple enemies in slow succession. This skill requires Holy Energy to maintain it for an extended period of time.
Figure 10: Priest damaging multiple enemies with Retribution
Consecration/Sacred Ground forms beneath the Priest on the ground in a circular pattern that empowers both the priest and allies within its radius. It can also be used to damage enemies standing inside the circle by activating it again. This second activation, known as Banishment, can be obtained later in the game.
Figure 11: Priest casting its Sacred Ground to power up allies
Figure 12: Priest casting Banishment onto the previous Sacred Ground.